Massive Assault[ Review Comments | Screenshots ] Massive Assault Review
| Game
Info:
Category : Strategy
Publisher : Matrix Games
Developer : Wargaming.net
Release : 10/28/2003
MSRP (US): $39.99
ESRB: Teen
Official Site |
Minimum Requirements:
System:
600 MHz or faster
OS: Windows 98/ME/2K/XP
RAM: 256 MB RAM
Video: 32 MB RAM DirectX®/Direct3D compatible video
accelerator card
Hard Drive Space: 650 MB
DirectX:
DirectX 9.0
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Background/Summary:
The
Phantom League's strategy was ruthless and treacherous: at first they
disclosed only one of their secretly allied countries then invading a
neutral neighbor, so that it looks like a small local conflict. Then gradually
disclosing new Secret Allies, they were attacking and conquering new territories.
Very soon the Free Nations adopted similar 'covert' techniques - they
were disclosing their Secret Allies one by one. The Free Nations also
had to invade and occupy neutral countries - in order to prevent the usage
of their resources by the League. The conflict unrolled like an avalanche,
involving more and more countries.
Massive Assault is a 3D war game
based on original Secret Allies concept, where two rival sides struggle
for global domination in sci-fi environment; That is from the web site
of Massive Assault. And like J-Lo, this Massive Ass-ault
is full of. . . confusion and doubt. Nice on the outside, not a lot to
keep you around. |
Gameplay:
Have
you ever played BattleTech? No, not Battletech: Solaris
for PC or Battletech for NES, Genesis or even the Amiga/PC version. Pen
and paper? Those little pewter figurines which you paint for each battle?
Well here is your chance to get into that type game and let the computer
do the hard part.
See the problem with those old pen and paper
games were never the graphics. After all, what could you put on a computer
screen better than your imagination? Memory? That only increased and improved
the game after it was over. No the hard part was to determine line of
sight and elevation modifiers and conversion times before firing. Well
with this game, not all of those issues are needed, and the math is always
done for you. What this game shares is the physical setup.
Mechanized units are the principal players
in this game. They move their assigned amount and then have to turn to
fire from the hex the unit is in. Only certain units can fire over frontline
units. Ranges vary from un! it to unit. Movement modifiers apply in some
cases. Seem confusing and difficult to plan effectively? Don't break off
the engagement yet, read on. This game is great for beginners and multiplayer
fans with a slow dial up connection and time to kill or a good multitasking
mind.
The crucial selling point for the beginner
is the ability to completely reverse a turn and a confirmation before
the turn is over. The computer allows any player to completely rewind
their turn back to the beginning of their turn. Any damage already done
is erased and the ammo rounds are returned to the weapon. If you forgot
to move a unit, the computer will ask you before your turn is over if
you want to use that unit.
The
game has a single player element and a multiplayer setup with two game
types. The single player missions are not too tough and mostly to train
you to play the multiplayer setups. Multiplayer can be played either over
the Net or using the same computer. Over the Net is almost like playing
chess by mail. Setup the board. See completed setup over the net. Wait
for the next move to be emailed to you. An email will come and tell you
their move has been completed. And so on and so on. A game this way could
take weeks, and unlike pen and paper, that isn't always a great thing.
If you have an old modem, downloading a game this way is still quick and
easy. If you have a massive multi-tasking mind, you can accept challenges
from multiple people and guarantee yourself to have to make a move at
every log on.
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Graphics/Sound:
This
is a major disappointment from the web site details as they show great
landscapes and beautifully rendered units. When it comes down to the gameplay
itself, suddenly you become God and can only see from overhead and in
a resolution of about 600 dpi. The graphics aren't too bad for what they
are but they aren't even up to today's par. Somtimes I wondered if I was
playing the same game as the web site promised. Even now, I'm not sure
I did... Hmmm... Who is Cris Judd again? Oh sorry I was confused again.
Oh and the 32 meg requirement for the video card? Strip out the cut scenes
and you might run this on an 8 meg card!
The sound is there. The voice over for directions
and menu choices is annoying at best but at times is almost unintelligible
due to her accent. The rest of the sounds are ambient and effects and
at no point are these noticeable or spectacular. Some ability to change
the sounds (such as another personality or person for the voice over)
would be nice and certainly would have improved the believe in the premise
of the story.
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Wrap-Up:
This
is a good basic game overall. It has a low learning curve, but nothing
distinguishes this game in any way. The best aspect of this game is its
variety on the multiplayer. The worst is the sound. Most wouldn't encourage
people to buy this title, but if you like turn based games from the overhead
perspective, pick it up for twenty bucks or less. If not, this is an overall
average game which most people can skip. Try an old TBS game like Alpha
Centauri or CIV III. You'll learn more, quicker.
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